Jamie White

Co-founder @ Piing

Arduino with Flash

I had a great day on Friday at MadLab with Palmerama, Mr Baldry , Matt Booth and Chris Wilson getting to grips with a bit of Arduino programming. It mostly involved switching LED’s on and off, but it was a simple way to learn how to use the Arduino hardware. Some of us were hoping […]

PS3 The Game

Most people enjoy a summer holiday, but I had the pleasure of spending my summer building games and other bits for the PS3 The Game campaign alongside many other talented people at LOVE. The Game is a competition between two teams (Team A and Team B), you choose a side. Beat the opposition by playing […]

Fireworks

I’ve written a simple particle system that abandons the use of display objects. A typical particle system in Flash would often use Sprites or MovieClips that have their properties updated by a single enter frame. This can usually result in performance issues if they are not removed properly afterwards. The particles in this example are […]

Circles in 3D Space

Ok, this post is a bit random. I was playing about with animating circle outlines using trig, then just went overboard making it scale and stuff. Then I remembered Seb Lee-Delisle wrote a simple drawing api for Flash 10, so then I made made a similar thing in 3D space. Be patient with the 3D […]

Floating PV3D Planes

Here is something I made a while back. I was mimicking a sequence from a TV ad which meant splitting up a 2D image and mapping them onto 3D planes for animation. This idea was abandoned in the end for something more substantial. It was cool to accomplish it, at least. So here’s how its […]

ofxBox2d install.xml

I’ve made an install xml file for the ofxBox2d to use with the Code::Blocks oF Addon Plugin. This plugin is definatly worth using. It saves manually importing cpp and header files for every project. http://www.openframeworks.cc/forum/viewtopic.php?f=14&t=3125

openFrameworks

I’ve taken a leap into C++ and setup openFrameworks in Xcode (on mac) and Code::Blocks (on pc). openFrameworks is great for producing offline material for installations, such as this. So far I have got my head around a few addons including Box2D and some basic openCV bits.