LOVE Xmas 2012: Online Interactive Projection Mapping

This Christmas at LOVE we decided to take our 2D mural projection mapping a step further. LOVE commissioned an Ian Stevenson to come up with a new Christmas themed mural to cover our 5×3 metre wall by reception. My job was to develop a system that could enable us to projection map animations back onto […]

ARTR for Salford Uni at MediaCityUK

At LOVE I spent the last few weeks developing an art installation for Salford University at MediaCityUK, where people can add their brush strokes to a huge digital canvas using their smartphone and tablet. This involved three massive screens, three rack-mounted Mac’s, a laptop, Socket.IO, node.js, a mobile web app and four AIR apps (using […]

Doodlr – Instant Smartphone Interaction

Here is an installation we did over the last month at LOVE. No apps, just go to the website on your smartphone over 3G, and join in! We pulled this off using socket.io & node.js, Adobe AIR and HTML5. It got a nice bit of PR too: makezine.com / Creativity Online / how-do.co.uk / The […]

Cinema4D r12 to Three.js workflow (in note form)

– Create your scene in Cinema4D – Make sure all of the normals are correct (to prevent having to double side everything) – Select all of the objects to bake – Replace items after bake – Export as *.3ds – Open Blender – Import *.3ds – Export as Wavefront (.obj) – Get this python script […]

Cinema4D Texture Baking for Away3D / WebGL (in note form)

– Make sure all lights have ‘ambient illumination’ checked. (maybe ‘show illumination’ too). – Select Objects to bake – Select render > bake object. – Check illumination, Single texture. (also replace objects for final version). – Apply baked jpeg / png in cinema4d as the color texture, and not luminosity of the material. Import to […]

Setting up Socket.IO for production (It’s important!)

The socket.io.js file is big. If you want to use Socket.IO in a production environment, I strongly suggest you read this… https://github.com/LearnBoost/Socket.IO/wiki/Configuring-Socket.IO Here is the recommended setup for a production environment io.configure(‘production’, function(){ console.log(doodlr + ” set config for production”); io.enable(‘browser client minification’); // send minified client io.enable(‘browser client etag’); // apply etag caching logic […]

Ableton Live to Flash (AS3)

After seeing Surya Buchwald (http://www.mmmlabs.com) demoing Ableton Live to Flash at Flash on the Beach 2011, I had to find out how it was done. So I got in touch and was led to a link to download their ‘Music Event Description System’. It is a ‘Max for Live’ addon that enables Ableton Live to […]

Bed Peace Installation at the Bluecoat

This installation was setup by DOROTHY and LOVE to mark the anniversary of what would have been John Lennon’s 70th birthday and the 30th anniversary of his death in 1980. It was then screened onto Ocean’s media screen outside Liverpool Lime Street Station. It is using software similar to our Two Fingers to War installation, […]

Android Controlling Arduino Motor via TCP

Here’s the result from one Sunday. I haven’t had much time recently, so I have bundled a load of different things I’ve been wanting to experiment with, into one. So it is slightly random, but was fun to make. To put it simply, this is a motor which is being controlled remotely by my phone […]