We were able to pull off silky smooth 3d animations and multi-marker AR with the help of Away3D 4.0 (which uses the Stage3D API in AIR for GPU accelerated graphics); FLARToolkit; the dab hand of a 3D artist and some upbeat disco music. Not forgetting days I spent working out a consistent workflow to get

At LOVE I spent the last few weeks developing an art installation for Salford University at MediaCityUK, where people can add their brush strokes to a huge digital canvas using their smartphone and tablet. This involved three massive screens, three rack-mounted Mac’s, a laptop, Socket.IO, node.js, a mobile web app and four AIR apps (using