Spikey Audio Reactive Ball in WebGL
Another audio visualisation in HTML5, but this time it’s using three.js / WebGL
Co-founder @ Piing
Another audio visualisation in HTML5, but this time it’s using three.js / WebGL
I had a bit of time spare, so I made a simple audio visualisation in HTML5. Enjoy. This will probably hypnotise you. See it in action!
At LOVE I spent the last few weeks developing an art installation for Salford University at MediaCityUK, where people can add their brush strokes to a huge digital canvas using their smartphone and tablet. This involved three massive screens, three rack-mounted Mac’s, a laptop, Socket.IO, node.js, a mobile web app and four AIR apps (using […]
Here is an installation we did over the last month at LOVE. No apps, just go to the website on your smartphone over 3G, and join in! We pulled this off using socket.io & node.js, Adobe AIR and HTML5. It got a nice bit of PR too: makezine.com / Creativity Online / how-do.co.uk / The […]
– Make sure all lights have ‘ambient illumination’ checked. (maybe ‘show illumination’ too). – Select Objects to bake – Select render > bake object. – Check illumination, Single texture. (also replace objects for final version). – Apply baked jpeg / png in cinema4d as the color texture, and not luminosity of the material. Import to […]
Here’s the result from one Sunday. I haven’t had much time recently, so I have bundled a load of different things I’ve been wanting to experiment with, into one. So it is slightly random, but was fun to make. To put it simply, this is a motor which is being controlled remotely by my phone […]
I had a great day on Friday at MadLab with Palmerama, Mr Baldry , Matt Booth and Chris Wilson getting to grips with a bit of Arduino programming. It mostly involved switching LED’s on and off, but it was a simple way to learn how to use the Arduino hardware. Some of us were hoping […]