LOVE Xmas 2012: Online Interactive Projection Mapping

This Christmas at LOVE we decided to take our 2D mural projection mapping a step further. LOVE commissioned an Ian Stevenson to come up with a new Christmas themed mural to cover our 5×3 metre wall by reception. My job was to develop a system that could enable us to projection map animations back onto […]

Ableton Live to Flash (AS3)

After seeing Surya Buchwald (http://www.mmmlabs.com) demoing Ableton Live to Flash at Flash on the Beach 2011, I had to find out how it was done. So I got in touch and was led to a link to download their ‘Music Event Description System’. It is a ‘Max for Live’ addon that enables Ableton Live to […]

Android Controlling Arduino Motor via TCP

Here’s the result from one Sunday. I haven’t had much time recently, so I have bundled a load of different things I’ve been wanting to experiment with, into one. So it is slightly random, but was fun to make. To put it simply, this is a motor which is being controlled remotely by my phone […]

Fireworks

I’ve written a simple particle system that abandons the use of display objects. A typical particle system in Flash would often use Sprites or MovieClips that have their properties updated by a single enter frame. This can usually result in performance issues if they are not removed properly afterwards. The particles in this example are […]