We were able to pull off silky smooth 3d animations and multi-marker AR with the help of Away3D 4.0 (which uses the Stage3D API in AIR for GPU accelerated graphics); FLARToolkit; the dab hand of a 3D artist and some upbeat disco music. Not forgetting days I spent working out a consistent workflow to get […]
Category Archives: AS3
PlayStation Unwrapped!
Here’s a little something we put together for SCEE this Christmas. They have been having a free gift givaway. No catch! Pure free gifty goodness! There were some amazing prizes to win, and a big juicy present to throw about to give you a clue to what’s inside!!!! Hurry, it ends in two days!! Oh […]
Ableton Live to Flash (AS3)
After seeing Surya Buchwald (http://www.mmmlabs.com) demoing Ableton Live to Flash at Flash on the Beach 2011, I had to find out how it was done. So I got in touch and was led to a link to download their ‘Music Event Description System’. It is a ‘Max for Live’ addon that enables Ableton Live to […]
Umbro 1350
Here is a site I’ve been developing over the past couple of months at LOVE. It’s for Umbro’s global campaign for 1350. The custom module has been built to run on the existing Umbro Flash site. umbro.com/1350
Bed Peace Installation at the Bluecoat
This installation was setup by DOROTHY and LOVE to mark the anniversary of what would have been John Lennon’s 70th birthday and the 30th anniversary of his death in 1980. It was then screened onto Ocean’s media screen outside Liverpool Lime Street Station. It is using software similar to our Two Fingers to War installation, […]
Android Controlling Arduino Motor via TCP
Here’s the result from one Sunday. I haven’t had much time recently, so I have bundled a load of different things I’ve been wanting to experiment with, into one. So it is slightly random, but was fun to make. To put it simply, this is a motor which is being controlled remotely by my phone […]
oF + flosc = MIDI in Flash
I spent a day working out the workflow of getting openFrameworks talking to Flash. So as a test project I decided to attempt to get MIDI messages from my MIDI controller into Flash. This was something I wanted to do a few years ago but didn’t have the technical know-how. For this setup I am […]
U+270D: Dear Diary
We’ve just done another interactive projection for DOROTHY / LOVE at Ctrl.Alt.Shift’s Dear Diary event at Hoxton Hall. We set up a Mac for people to write there darkest (not so secret) secrets on. The movements were recorded and sent to another Mac near the projector. This was running the projection app which randomly picked […]
Are You Fox or Chicken?
I made an AIR app for LOVE. for a guerilla projection for Umbro outside of the office, generating some interest around the campaign for Umbro’s Stealth football boot. Everyone in the video thought the projection was coming from the street behind, when in fact it was out of the building to the left. Which was […]
U+262E: Two Fingers To War
Photo booth + Projection. LOVE. & DOROTHY. For for CTRL+ALT+SHIFT. at the United Underground 2 held in London’s Southbank Centre.
Arduino with Flash
I had a great day on Friday at MadLab with Palmerama, Mr Baldry , Matt Booth and Chris Wilson getting to grips with a bit of Arduino programming. It mostly involved switching LED’s on and off, but it was a simple way to learn how to use the Arduino hardware. Some of us were hoping […]
PS3 The Game Microsite
Before we started to make any minigames for The Game, I had the opportunity to do some cool programmatic animation for the PS3 The Game microsite, which was also a lot of fun to make at LOVE.
PS3 The Game
Most people enjoy a summer holiday, but I had the pleasure of spending my summer building games and other bits for the PS3 The Game campaign alongside many other talented people at LOVE. The Game is a competition between two teams (Team A and Team B), you choose a side. Beat the opposition by playing […]
A Normal Day at LOVE.
For those who were wondering what it looks like when someone is working out a method for an adaptive grid and scaling BitmapData with matrices at LOVE, here it is. Like most days I was having a bad hair day. I apologise for that.
Fireworks
I’ve written a simple particle system that abandons the use of display objects. A typical particle system in Flash would often use Sprites or MovieClips that have their properties updated by a single enter frame. This can usually result in performance issues if they are not removed properly afterwards. The particles in this example are […]
Circles in 3D Space
Ok, this post is a bit random. I was playing about with animating circle outlines using trig, then just went overboard making it scale and stuff. Then I remembered Seb Lee-Delisle wrote a simple drawing api for Flash 10, so then I made made a similar thing in 3D space. Be patient with the 3D […]
Floating PV3D Planes
Here is something I made a while back. I was mimicking a sequence from a TV ad which meant splitting up a 2D image and mapping them onto 3D planes for animation. This idea was abandoned in the end for something more substantial. It was cool to accomplish it, at least. So here’s how its […]
FP10 Triangles / UV Mapping
This is a quick demo of basic UV mapping onto Triangles in Flash 10. I was quite excited when I did this as I could use it to projection map video onto surfaces.
Green Santa
Here is the Green Santa website I worked on for Christmas 2008. Help get the word around and add the Facebook App. I know it’s not Christmas anymore, but there is always this year.