Smooth shading

Smooth Shading in Blender / GLTF / THREE.JS MeshPhysicalMaterial

This is how you get smooth shading on your meshes from Blender -> GLTF -> THREE (with a MeshPhysicalMaterial)

 

1. Export your mesh with smooth shading toggled on in the object’s Tools -> Edit menu.

Smooth shading

2. Make sure material.flatShading=false  is set on your material.

3. If you still have problems, see this https://github.com/mrdoob/three.js/issues/347

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